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Troubleshooting
Start here
Run panellink in your server console. It runs a full setup check and reports what is wrong before you go looking yourself.
Startup messages
| Message | What it means | What to do |
|---|---|---|
loaded 46 server files from the cloud | Everything is fine | Nothing |
no active license | Licence missing, wrong or revoked | Check arp_panel_license in server.cfg |
license already in use on another server | The licence is bound to a different server | Contact support to unbind it |
cloud unreachable | Your server cannot reach the licence cloud | Check firewall / outbound internet. It retries automatically |
cloud rejected the server key | The stored server key was not accepted | Run panellink reset confirm, then restart |
script is outdated | Your version is below the minimum | Update to the latest release |
could not verify delivered code | The downloaded code failed its signature check | Restart once; if it persists, contact support |
The panel will not open in game
You are probably not staff yet. From the console:
setstaff 1 ownerAlso check:
- Are you on duty? If
Config.Duty.Moderequires duty, use/staffduty - Did the key get rebound? Check GTA Settings → Key Bindings → FiveM
- Try the command
/adminpanelinstead of the key
The panel opens but stays empty
Your server could not load its code. Look in the console for the loaded ... server files line and check the table above.
No players show up
- Is
Config.Frameworkcorrect? It is'auto'by default; set it explicitly if detection picks the wrong framework - Is
oxmysqlstarted before the panel? - Did you import
sql/install.sql?
Items have no pictures
Set Config.ItemImages. With 'auto' it uses your inventory's image folder. Point it at a resource and folder if your setup differs. Use Config.HideItemsWithoutImage = true to hide items that have no picture.
Browser panel will not load
- Run
panellinkto confirm your server is online and get the correct address - A staff member needs a login:
createlogin [server id] - Forgot the password?
resetlogin [username]
Discord logs are not arriving
- Is
Config.Discord.Enabled = trueinconfig_server.lua? - Is a webhook filled in under
Webhooks.default? - Is the category you expect set to
trueunderLog?
Still stuck?
Collect this before contacting support:
- The full console output from server start, including the loader line
- The output of
panellink - Your framework and whether you changed
config.lua